Ubisoft held a financial conference call recently, with the CEO and CFO of the company highlighting a selection of interesting information.
The renowned publisher plans to release three to four Triple-A titles during the April 2021-March 2022 fiscal year. Some of the games have been affected by development issues due to the COVID-19 pandemic, but the problems have been addressed, and everything seems to be on the right track
Development of delayed titles continues
One of the major topics was the possibility of new delays for the games that are a part of the current fiscal year, and which could be delayed beyond April 2021. The CEO of the company has stated that such a possibility is almost non-existent at this point.
Three games that should have been released in 2019 were shifted to a 2020 release window, with many crediting the harsh feedback received from the release of Tom Clancy’s Ghost Recon Breakpoint as the primary cause. The open-world shooter titles was heavily criticized as it came with a large number of bugs, predatory monetization, and a strange cover system.
Putting the extra time to good use
Ubisoft studios behind Watch Dogs Legion, Ghosts and Monsters, and Rainbow Six Quarantine are putting the extra time to good use by implementing additional features and improving the overall quality and performance. The strategy has been deemed to be quite useful despite the delays, as it will contribute to a superior long-term performance of the brands and a better reception at launch.
Despite the assurances, the possibility of delaying a game will remain on the table, regardless of how unlikely it can seem. Upcoming months could bring disruptive events that may affect the workflow in some way or another, and it is better to be prudent in the long run.
Cloud gaming was also praised as an emerging technology that is here to stay, and which has the potential to change the way in which many gamers experience their favorite titles.